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Terran Barricade

This strategy was sent in by yamotoflame[DP].

start sending scvs to gather and build more to minerals until the 9th make ninth build supply depot at choke point assuming you have only 1 entrance make 10th while building supply depot make tenth build barraks and keep building supply depots until filled

                                                                                         s=supplydepot                                                      
/                              
                                                                       /
                              --------------------------/   s                       
                                                            s
                              --------------------------\   s                             
                                                                       \                                 
                                                                         \
make it so nothing can get through(if one gets on the outside use it to scout) make scvs the whole time until at least 15 is on minerals (for lots o minerals)
then build 3 more for gas
after you build enough depots, make one builder go bunkers all across filling any open spot that you couldnt cover
while building bunkers, make enginaring bay and acadamy as soon as possible make 4 marines for each bunker and fill them
build 3 more scvs for gas
build one more scv for building
after engineary bay, build missle turrets on both sides of choke point

AFTER THIS YOU CAN GET THE STUFF BELOW IN ANY ORDER BUT TRY GETTING IT FAST BUT NOT FAST ENOUGH THAT YOULL EXHAUST YOUR MINERALS(these are must haves for really good barricade)
- factory with machine shop
- 6 tanx behind bunkers
- further marine range
- seige mode for tanx
- 2 armories
- upgrade everything to lv 3
-6goliths for far range air attacks(get missle range upgrade)
-science vessal with irradate and emp(for mass people)
-2 science vessals over barricade

this should be enough
its kindda funny when your fighting cpu toss because if you get it up, the zealots try to get through but they dont attackso you marines kill them while they walk back and forth.
just watch for enemy tanx and gaurdians if goliths are too far away
emp works well on toss but put a few turrets around the base just to see if theyre coming
the bad thing is you cant get ground units through except when you have drop ships

this strategy is great if you are going mass marines with dropships and/or tanx and mass air